| 编号 |
用户 |
题目 |
分数 |
耗时 |
内存 |
语言 |
长度 |
提交时间 |
| 3339423 |
|
“5421BCD”码 |
100
|
0ms |
1.90MB |
C++ |
575B |
2025-02-05 18:36:08 |
| 3339422 |
|
奇偶ASCII值判断 |
100
|
0ms |
1.90MB |
C++ |
170B |
2025-02-05 18:34:34 |
| 3339421 |
|
整数大小比较 |
100
|
1ms |
1.90MB |
C++ |
192B |
2025-02-05 18:34:21 |
| 3339420 |
|
判断是否为两位数 |
100
|
0ms |
1.90MB |
C++ |
167B |
2025-02-05 18:34:02 |
| 3339419 |
|
任务安排3 |
100
|
194ms |
11.05MB |
C++ |
789B |
2025-02-05 18:33:35 |
| 3339418 |
|
数字游戏(数位DP) |
0
|
1ms |
1.90MB |
C++ |
603B |
2025-02-05 18:33:33 |
| 3339417 |
|
子矩阵 |
100
|
0ms |
1.90MB |
C++ |
607B |
2025-02-05 18:33:18 |
| 3339416 |
|
数字游戏(数位DP) |
0
|
0ms |
1.90MB |
C++ |
603B |
2025-02-05 18:32:59 |
| 3339415 |
|
扫雷游戏地雷数计算 |
100
|
2ms |
1.92MB |
C++ |
783B |
2025-02-05 18:32:59 |
| 3339414 |
|
计算矩阵边缘元素之和 |
100
|
1ms |
1.90MB |
C++ |
295B |
2025-02-05 18:32:47 |
| 3339413 |
|
子矩阵 |
50
|
0ms |
1.90MB |
C++ |
586B |
2025-02-05 18:32:05 |
| 3339412 |
|
数字游戏(数位DP) |
100
|
0ms |
1.91MB |
C++ |
2067B |
2025-02-05 18:31:56 |
| 3339411 |
|
同行列对角线的格子 |
100
|
0ms |
1.90MB |
C++ |
535B |
2025-02-05 18:31:52 |
| 3339410 |
|
子矩阵 |
50
|
0ms |
1.90MB |
C++ |
586B |
2025-02-05 18:31:43 |
| 3339409 |
|
子矩阵 |
100
|
0ms |
1.90MB |
C++ |
603B |
2025-02-05 18:31:21 |
| 3339408 |
|
我家的门牌号 |
100
|
0ms |
1.90MB |
C++ |
443B |
2025-02-05 18:31:15 |
| 3339407 |
|
数字游戏(数位DP) |
0
|
1ms |
1.90MB |
C++ |
597B |
2025-02-05 18:31:06 |
| 3339406 |
|
子矩阵 |
50
|
0ms |
1.90MB |
C++ |
595B |
2025-02-05 18:30:18 |
| 3339405 |
|
子矩阵 |
100
|
0ms |
1.90MB |
C++ |
616B |
2025-02-05 18:30:12 |
| 3339404 |
|
我家的门牌号 |
100
|
4ms |
1.90MB |
C++ |
471B |
2025-02-05 18:30:02 |